The most common form of teleporter. It requires machinery on at least one end of the transportation process to be used. The machinery takes the subject and disassembles them into energy. The energy is then beamed to the desired location and refocused and formed back into the subject. The process is much easier when there are machines on both ends of the teleport, the one that deconstructs and sends, and the other receives the energy and reconstructs it. Added level of redundancy makes the process much safer than when the sending system also has to reconstruct the subject remotely.
The largest danger of this process is when the subject is incorrectly focused while being reconstructed. The resulting mutations and malformations will (Hopefully) cause the subject to die instantly.
People who are present at the teleportation hear the whine of the energy being focused as it is de/reconstructed, and visually see the subject form out of nowhere. Some systems result in a visual energy shower as it is in operation, while others simply allow you to see the subject (Dis)appear inside out as the process follow through.
The hyperspace hop requires machinery either at both ends of the transport, or machinery that travels with the subject being teleported.
The subject literally performs a small jump into hyperspace, traveling exactly the same way that hyperspace capable ships do. Fortunately the smallness of people teleporting and the properties of Hyperspace navigation make a collision between a teleporting subject and a spaceship very unlikely, but not impossible. The subject does not spend enough time in hyperspace to experience any problems from being in the environment, but it is possible that habitual teleporting could have some adverse effects.
The teleport is accompanied by a flash (a window into hyperspace itself) and an indescribable noise.
Some people who have used this method of travel have seen glimpses strange ships traveling in hyperspace, and some have even brought strange creatures with them back from hyperspace.
Incomplete hyperspace hops can also be used to rescue people stranded on ships damaged in hyperspace.